Map Name: Beggar's Run
Map Author: WonderBall
Game Types: CTF
Installation
------------
Extract the contents of the zip file to the Tribes:Venegeance root directory.
The default directory is C:\Program Files\VUGames\Tribes Vengeance.
Manual Installation
-------------------
<TV_ROOT> is the Tribes:Venegeance root directory.
Extract MP-BeggarsRun.tvm to <TV_ROOT>/Content/Maps.
Extract MP-BeggarsRun.mopp to <TV_ROOT>/Content/HavokData.
Notes
-----
The map is highly optimized and runs as fast or faster than the retail maps (on
my system at least - your mileage may vary).
The terrain is set to not tile and has been made invisible a little bit outside
the OOB grid. This optimization gained 10%-15% fps.
The heightfield was taken from Tribes 2 and hand-smoothed.
The terrain textures were taken from Tribes 2, and hand-painted on the terrain.
The bases are to the exact scale of the Tribes 2 bases, and were hand-modelled
in TVEd.
The base textures were taken from Tribes 2 and tweaked in Photoshop.
The skybox was created in Terragen.
Acknowledgments
---------------
Thanks to Armored Division (COBRA) for help beta testing the map.
Thanks to Zio for helping with the bottom of the skybox, and making the clouds
less fractal looking.
Contained files: Content/BeggarsRunReadme.txt, Content/HavokData/MP-BeggarsRun.mopp, Content/HavokData/MP-Dash_Beta.mopp, Content/HavokData/MP-Gigant.mopp, Content/HavokData/MP-Rollercoaster.mopp, Content/HavokData/MP-Stormdance.mopp, Content/HavokData/MP-Verdant.mopp, Content/Maps/MP-BeggarsRun.tvm, Content/Maps/MP-Dash_Beta.tvm, Content/Maps/MP-Gigant.tvm, Content/Maps/MP-GigantTextures.pkg, Content/Maps/MP-Rollercoaster.tvm, Content/Maps/MP-Stormdance.tvm, Content/Maps/MP-Utopia-NoTerritory.tvm, Content/Maps/MP-Verdant.tvm, Content/MP-GigantReadme.txt, Content/Rollercoaster-Readme.txt, Content/Stormdance-MapReadMe.txt, Content/utopia_noterritory_readme.txt, Content/Verdant-README.txt
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